Release | Full Source | Patch | Obsoleted |
---|---|---|---|
1.1.0 | space-1.1.0.tar.gz | Not available |
Patch 1.1.0 =========== + Added the option for floating point coordinates. This gives the possibility for using non-integer speeds, and hence the much asked for impulse speed. + Added provisional speed handling for speeds less than warp. Currently very basic, but seems to work. + Renamed any references to hash tables to b-trees. This is the correct term for what we're using. :) + Added class/record support which will enable us to do some pretty cool things in the near future. This is currently implemented for space objects. + There are a few changes that were made that are visible to the space designer: CF_CLASS (in terms of ship class) is now called CF_SHIPCLASS, as CF_CLASS refers to something else now. + Set CF_CLASS on all of your space objects (or their parent) to: Object. (i.e. @set #6/CF_CLASS=Object) + STARTPOS is now the only thing that determines an object's starting position. DOCKED_AT is set by the hardcode, but it's really only there for softcode's benefit now. Note that when docking, landing, etc., both STARTPOS and DOCKED_AT are written to, so this shouldn't have any effect to space designers. + Added new reactor and engine configurations. Currently, two reactors and two engine types are defined. + Added a fix to the pse-server handler for TinyMUX. This cures a bug with function evaluations on quiet servers. + Reworked all PSE-Server interaction code to remove static buffer use.
The 1.1.x development series is not currently being released as individual patches and archives. You will need to use the CVS repository, and check out the latest code on the main branch.
We strongly recommend that you backup your existing installation before trying 1.1.x. This codebase is not guaranteed to be backwards-compatible with previous releases of the space engine.
This code is provided as a development release. Not all of the functionality noted in the documentation may be present, and correct operation of the included components is not guaranteed. Caveat Emptor.