Section I.1: Generic Objects: Attributes:

Name of Attribute Description
CF_SIZE The size of the object. Different scale for normal and "huge" objects.
CF_XPORT_RANGE Transporter range in units (if applicable).
CF_SENSOR_RANGE Sensor range in units (if applicable).
CF_CLOAK_EFFECT Cloak effectiveness (if applicable).
CF_CRITICAL_RANGE Used for critical range event triggers.
MOVE_HEAD_BEARING The object's bearing; read each turn if the MANUAL_DIR flag is set.
MOVE_HEAD_ELEVATION The object's elevation; read each turn if the MANUAL_DIR flag is set.
MOVE_POS_X The object's X position; read each turn if the MANUAL_POS flag is set.
MOVE_POS_Y The object's Y position; read each turn if the MANUAL_POS flag is set.
MOVE_POS_Z The object's Z position; read each turn if the MANUAL_POS flag is set.
MOVE_SPEED The object's speed; read each turn if the MANUAL_DIR flag is set.
NAME The name of the object.
ST_SPACE The number of the "space" that the object is in.
ST_STARTPOS The position of the object when it is activated.
ST_FLAGS A binary number representing the flags that are set on an object.