| Name of Attribute | Description |
| CF_BATTS_CAPACITY | Battery capacity. |
| CF_BATTS_DISCHARGE | Battery discharge rate (units per turn). |
| CF_CLASS | Class of the ship (i.e. "Galaxy"). |
| CF_CLOAK_STATUS | Status of ship's cloaking device (0=not present, 1=present) |
| CF_CLOAK_COST | Power cost of using ship's cloaking device. |
| CF_COMM_RANGE | Communications range. |
| CF_COMM_SENSITIVITY | Sensitivity of communications receiver. |
| CF_DAMCON_TEAMS | Number of damage control teams. |
| CF_DBREF_TACTICAL | DB reference to tactical console. |
| CF_DBREF_NAV | DB reference to navigation console. |
| CF_DBREF_SHIELDS | DB reference to shield console. |
| CF_DBREF_ENG | DB reference to engineering console. |
| CF_DBREF_XPORT | DB reference to transporter console. |
| CF_DBREF_COMM | DB reference to communications console. |
| CF_DBREF_DAMCON | DB reference to damage control console. |
| CF_DOOR_STATUS | Status of ship's cargo bay doors (0=not present, 1=present). |
| CF_DOOR_SIDE | Side of the ship the door is on. |
| CF_DOOR_SIZE | Size of bay doors. Ships of size <= CF_DOOR_SIZE can fit through. |
| CF_GUN_NAME | Name assigned to ship's guns (i.e. "phaser"). |
| CF_GUN_QTY | Number of guns. |
| CF_GUN_POWER | Maximum gun power. |
| CF_GUN_RANGE | Range of guns. |
| CF_GUN_DELIVERY | Effect of range on gun's delivery. |
| CF_GUN_CHARGE_RATE | Guns' rate of charge. |
| CF_HULL | Hull size. |
| CF_OWNER_NAME | Owner name (i.e. "Federation"). |
| CF_OWNER_NUM | Owner number. |
| CF_REACTOR_OUTPUT | Maximum output of ship's reactor. |
| CF_REACTOR_OVER_POINTS | Maximum number of stress points. |
| CF_REACTOR_LEVEL_STRESS | Maximum engine level (%). |
| CF_REACTOR_LEVEL_NORMAL | Optimal engine level (%). |
| CF_REACTOR_OVER_PENALTY | Number of stress points per pct over 100, per turn. |
| CF_SCANNER_RANGE | Scanner range. |
| CF_SHIELD_FACTOR | Portion of allocated power that is added to shield each turn. |
| CF_SHIELD_POWER | Maximum shield power. |
| CF_SHIELD_CHARGE_RATE | Shields' rate of charge. |
| CF_TORP_AMMO (New! 0.8.1) | Number of torpedoes ship has when started. |
| CF_TORP_NAME | Name assigned to ship's torpedoes (i.e. "photon"). |
| CF_TORP_QTY | Number of torpedo launchers. |
| CF_TORP_POWER | Maximum torpedo power. |
| CF_TORP_RANGE | Range of torpedoes. |
| CF_TORP_CHARGE_RATE | Torpedos' rate of charge. |
| CF_TORP_LOADERS | Number of torpedo loaders. |
| CF_TORP_ACCURACY | Base accuracy of torpedoes. |
| CF_TRACTOR_STATUS | Status of tractor beam system (0=not present, 1=present). |
| CF_TRACTOR_EFFECT | Effectiveness of tractor beam. |
| CF_TYPE | Type of the ship (i.e. "Heavy Cruiser"). |
| CF_WARP_FACTOR | Mathematical power:warp factor. |
| CF_WARP_MAX | Maximum warp speed. |
| ST_DOCKED_AT | DB reference of object ship last docked at. |
| ST_HULL_DAMAGE | Amount of hull damage in the form <repairable damage> <permanent damage>. |
| ST_SYSTEM_DAMAGE | System damage (binary number, one cell per location). |
| ST_SHIPFLAGS | Ship's flags (binary number, one cell per flag). |
| ST_ODOMETER New in S70909 | The distance travelled by the ship. |
| ST_TIME_ACTIVE New in S70909 | The total number of seconds the ship has been active. |